April 18, 2019, 04:53:53 PM

Author Topic: [WIP] ttt_he_maze  (Read 2851 times)

Offline LudGar

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[WIP] ttt_he_maze
« on: July 11, 2010, 08:11:07 PM »
OK I reworked my map and its right now only for CSS.
I need to setup Source SDK for TTT.

So here are NEW shots from my map:





Download:

http://www.mediafire.com/file/g696t5ufp9t46ha/ttt_he_maze.bsp
« Last Edit: August 08, 2010, 04:43:02 PM by LudGar »

Offline W.S Wankhouse

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Re: [WIP] zm_teh_maze
« Reply #1 on: July 11, 2010, 09:19:04 PM »
...
Quote
-▀ЯҢ- drp: fun fact: we get 3,500,000 page views per month on tf2m
-▀ЯҢ- drp: and half are from wilson refreshing

Offline Grim_2o0o

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Re: [WIP] zm_teh_maze
« Reply #2 on: July 12, 2010, 09:16:07 AM »
...

Offline Datastream

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Re: [WIP] zm_teh_maze
« Reply #3 on: July 12, 2010, 11:34:08 AM »
ZM was still fun.

Offline LudGar

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Re: [WIP] zm_teh_maze
« Reply #4 on: July 12, 2010, 03:41:40 PM »
sooooooooooooooooooooo
ZM map is not a good idea ... hmm and if i port it in ttt?

Then i should extend the map? make a bigger maze?

EDIT: What textures do you like to see?

Offline Eaglas

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Re: [WIP] zm_teh_maze
« Reply #5 on: July 15, 2010, 11:04:00 AM »
I like zm allot, I'll try this map out when I get home ;D

Offline LudGar

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Re: [WIP] zm_teh_maze
« Reply #6 on: August 07, 2010, 08:33:23 PM »
I took some of my free time and worked on a new version.
Spawn has 32 slots.

EDIT:
I did some tweaking and finally no crashes nor glitching

Pics and Download are at the first post.
« Last Edit: August 08, 2010, 04:12:04 PM by LudGar »

Offline Alexch2

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Re: [WIP] zm_teh_maze
« Reply #7 on: August 28, 2010, 09:43:18 AM »
...

Anyway a maze doesnt seem very TTT-ish... At least not in my opinion.

Offline NedStar

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Re: [WIP] ttt_he_maze
« Reply #8 on: August 28, 2010, 02:04:42 PM »
That's why its a zombie master map.


Wiiking: If I ran into him in the aftermath of the inevitable all-consuming nuclear war, I would just shoot him to avoid further drama.

Offline Alexch2

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Re: [WIP] ttt_he_maze
« Reply #9 on: August 28, 2010, 02:33:55 PM »
That's why its a zombie master map.

Because it isn't.

Offline Atrevir

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Re: [WIP] ttt_he_maze
« Reply #10 on: August 29, 2010, 01:52:59 AM »
showing a CSS map off here doesnt have much use since most of us doesnt play it