This new system decreases the skill it takes to play traitor, by removing the ability to actually NEED coordination and a sense of who to stab or shoot first. Now its just "He's far away lets twat him first." Before TTT was all about being tactical as the traitor and innocent , watching people who are suspicous reporting to the others what you see and think and when your traitor, stabbing or shooting the person who wandered away: Risking a miss and a spam of "ITS <INSERT YOUR NAME HERE>!" Lets say you miss, he screams "ITS YOU!" and starts spamming your name. Before this means, stab or shoot the bastard and run away from everyone you see, now it means this person is now unheard because he is too far away, he is dead. This creates convenient excuses for every traitor out there,
"What? I couldnt hear you. I was too far away." This will be viable in the first few weeks and soon it will become tired and a obvious traitor move. Even if it is genuinely said chances are people will kill you because they think you are suspicous also creating a nice RDM excuse. "He said he couldnt hear us! thats an obvious traitor move..."