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Messages - NedStar

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46
General Chat / Re: The great cake thread.
« on: October 12, 2013, 02:23:54 AM »
No more special feeling of having an own bday thread ;(



47
General Chat / Re: PULSAR: Lost Colony (FTL gone mp 5p co-op)
« on: October 12, 2013, 02:23:01 AM »
Except FTL is fun because you are in full control besides RNG elements. This game changes that and that means you can lose because of others. No thanks.

There will still be RNG elements. And lose cause of others? Might as well quit playing mp then.
Besides you're supposed to play these kind of games with friends so the losing due to stupidity is not as likely to occur.

48
General Chat / PULSAR: Lost Colony (FTL gone mp 5p co-op)
« on: October 08, 2013, 01:31:58 AM »
Pulsar: Lost Colony kickstarter

So, I know I need to stop kickstarting games and all but this seemed interesting enough to warrant some extra attention.
This game has already come by in the group-chat a few times as a potential game to look out for.

For anyone who has played FTL this concept is pretty self explanatory. The only difference being that pulsar has 5 player co-op and is played in 3d, in short this means every person has to fulfill his/her role on the ship.

Personally pledged 25$ towards the cause.




 

49
General Chat / Re: Hazeron stuff
« on: October 03, 2013, 02:43:15 AM »
LLS, possible threat:

http://shoresofhazeron.com/software/pPRSPFPB.html

TL32 + longterm player.

"Prefect Yeg here. I am in a Space Rocket, maneuvering near Vuivdopiy III at 85.20°E 5.68°N in the Syndicate Sector (368, 78, 0). I am holding fire.`

50
General Chat / The great cake thread.
« on: October 03, 2013, 12:08:15 AM »
All birthdays be listed here from now on rather then a separate thread.  Less clutter,

51
General Chat / Re: Happy Birthday Fly
« on: October 01, 2013, 10:21:49 PM »
R.I.P Fly, gone full blown casual in 2013!

Happy bday.

52
General Chat / Re: Happy Birthday Merjin
« on: October 01, 2013, 10:17:49 PM »
Merjin who? :P Happy birthday you old dog.

53
General Chat / Re: Hazeron stuff
« on: September 26, 2013, 10:14:02 PM »

54
General Chat / Re: Hazeron stuff
« on: September 26, 2013, 06:42:04 PM »
scoutah

55
General Chat / Re: Happy Birthday Panda
« on: August 20, 2013, 06:59:29 AM »
Happy belated birthday wishes, forums was down apparently. Too busy doing bank heists to notice  :o

In any case, many more years to you!

56
General Chat / Re: Happy Birthday lolomgwtfNL
« on: July 20, 2013, 05:53:56 PM »
Many, many more years you beautiful girl!

57
The Hive / Re: Cubeworld server detailed.
« on: July 12, 2013, 12:47:04 AM »
I do accept random ips if the country seems TIC related. I'm actually not sure if you can see the server in the official server list. I reckon not as it be blocked by default.

Also for ranger you'd want to get a glider. Use the retreat ability while looking backwards, jump mid air and hit it.
You get a massive speed boost, open up your glider and voila flying mount!

58
The Hive / Cubeworld server detailed.
« on: July 11, 2013, 11:28:16 AM »
Right so I figured it wouldn't be a bad idea to detail how to connect to the cubeworld server and why you sometimes can not connect.

There's two ways to connect to the server, through tunngle (Premium Network, NedStar, Polar) or through server.theicecave.net

The tunngle network solution is a bit of a hassle but the best solution if your IP is constantly changing. Not many people have a static IP. That being said a none static IP will generally stick with you for a long time depending on ISP.
The tunngle network requires no white listing and will always allow you to connect.

You can connect directly over the internet IP by connecting to server.theicecave.net. This however requires IP white-listing as I do not want random people to join. With no password solution in place this is a bit of a hassle but the only viable online solution right now.

The IP white-listing however requires manual verification by me, this means when you try and join the server you are blocked by default. So it's paramount you convey your ip when you try and connect either through forum PM or by giving me a shout on teamspeak. 
If your ip is dynamic and changes on a daily basis then this solution is not for you and I highly recommend using tunngle.

Lastly their are a few issues on my end with my ISP that I'm working on resolving. Sadly my ISP tech support is crawling slow at times. In short my modem likes to self destruct on itself making connecting impossible. I'm pretty watchful on this atm but it can obviously happen when I'm not there that the modem flat lines.

Lastly x2, cubeworld servers are not too stable right now. If I see a lot of crashing again today I will allow admins to reboot the server so up time can be improved.

As always thanks for reading and if you got any questions let me know.

59
General Chat / NS2 9 months later!
« on: June 27, 2013, 01:30:20 AM »
 ;)

http://unknownworlds.com/ns2/build-250-is-now-live-on-steam/

This along with massive performance boost of the 249 patch, time to slide!

60
The Hive / Re: Minecraft Server FTB, New World
« on: May 28, 2013, 10:46:25 PM »
Nerfed/Fixed powersuits, after me and Fatal went for powersuits after seeing gerwin jump about with it, we fully upgraded our suits. It didn't take long before we were shooting lasors beams out of our asses, flying around and dipping in a lava lake for a bath.

The mod was defined to use both vanilla and gregtech recipes, this caused it to be available WAY too early game for such an insanely powerful item. It becomes much more powerful then a quantum suit.

Refunds been made for the materials.

Do note you will see the wrong recipes in NEI (Item INFO tool), to fix this simple open your mmpowersuits in your ultimate/config folder and edit the B:"Vanilla Recipes"=true to false.

Alternatively use http://machinemuse.net/recipes.php for the correct recipes.

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